The PlasticFish is trying to get back into the painting-mood!
Right now we are still throwing down in the underhive of "Necromunda". And I'm trying to get into Warmachine with my Khador battlegroup.
Monday, December 29, 2008
Sunday, December 14, 2008
Monday, December 1, 2008
I have to say that I'm really pleased with this one. The Havoc-launcher that I had laying around makes for a real mean rocketlauncher (not as mobile as an ordinary one but cool-looking).
I also started on 4 Ogryns, converted from a box of Warhammer Ogres (I've only started to paint 2 of them right now).
This "side project" is growing by the minute, and if it continues I will have to think seriously about building a "real" army out of all this...
Saturday, November 22, 2008
Right now the page is under a bit of construction! I'm trying out a new template...
And I think I'm almost there! This one features a lot more layout-options than the earlier ones.
Posted by PlasticFish at 12:31 PM
Friday, November 21, 2008
First out, I have added some more paint to my Captain. I also added a nice little piece of green leaves on his head.And a shot from the side, with the servoskulls. As you can see the sword is not finished yet. And the cloak needs highlights.
I've also been working on some Heavy Support for the army. Some Devestators with 2 Lascannons and 2 Heavy Bolters. I'm also thinking about adding some more Marines to this squad.
Until I can get my hands on some Landspeeder Storm-kits I think the next step will be to add a close-combat-squad.
Wednesday, November 19, 2008
Finaly I had a chance to bring my Raptors to the battle. 1000 pts of Space Marines against 1000 pts of Orks. It was an all-out battle with the defeat of my beloved Raptors Chapter Space Marines. The hero of the day was my Captain who brought down more than his fair share of orks in close-combat. Close-combat was the key to the orks success, as always. All of my reinforcements came into play, made a kill, or in the case of the Devestators Lascannons two, then were cut down by assualting Orks.
Well, well, it was a fun game. And I learned lots of stuff tonight. And I'm looking forward for a rematch against the Orks!
Space Marines: 0 - Orks: 1.
Tuesday, November 18, 2008
Friday, November 14, 2008
Thursday, November 13, 2008
I rounded up all of my Chaos stuff that I had laying around at home. And this was the result. It's mostly from my Deathguard army, but also some Guard Renegades and my Nurgling Baneblade.
A bit of a close-up view of the troops. 4 teams, with 6 Plaguemarines and an Aspiring Chamption in each of them. The ones on the right were modeled to be Possessed space marines from the old codex. Since the Possessed no longer has any ranged or close combat weapons they have been taken up as regular Plaguemarines.
A team of Havocs mounted in a Rhino.
The latest addition to the DeathGuard army are these Chosen, walking under the banner of Nurgle and armed with a Lascannon. The only one in the army, except for the Baneblade...
Some Guard renegades. I did build and paint these just for the fun of it. The ones on the right consist mostly of Warhammer Fantasy parts (Imperial Militias) and some spare Imperial Guard parts. A fun and workable combination of parts. The rest are a combination of Cadian and Catachan parts.
You can never have to much Chaos in your collection...
The ground punisher or the Cube of Redemption. I silly project that I just couldn't put down once I got the original ideas. Right now it looks kind of flimsy but that might have something to o with the fact that it's just a mock-up right now. It hasn't been glued together just yet! And there are also a lot of gaps that I will have to GS before I add some more details and start the painting!
Saturday, November 8, 2008
Monday, November 3, 2008
Friday, October 31, 2008
Ok, new additions to the army: the primary HQ will be made up by a Captain and his HQ squad. I also needed some more heavy weapons and added a Devestator Squad, with the goal to add 3-4 Lascannons to the army. Well, the goal is to add 4 Lascannons, so I can deal with armoured threats on the table. But right now I only got 3 Lascannons to fit to the squad, so maybe I'll add a Heavy Bolter - to deal with those pesky footloggers you always run into...
Monday, October 27, 2008
A bit of a concept pic for the "Ground Punisher". A mockup made with Sketchup and a bit of Photoshopping. Not so many details on this one, but it's just for show right now, since it's all in pieces right now.
Right now I was thinking about the armament. I get the feeling that something is missing, but I can't really out my finger on it. Still thinking about Armorvalue and stuff like that, but that's a whole other issue!
Sunday, October 26, 2008
As you can see, painting has just begun and the colours are just basic ones so far.
A Renegade armed with a flamer, wearing a nice and heavy helmet.
A Shotgun armed Renegade.
As I see it you can never have to many Renegades laying around the house. You never know when you might need some.
I quickly ran the numbers of my current army and this is what I came up with. I'm still lacking a bit in the Heavy Support section, and Fast Attack options too. But that's a later issue. I was thinking about doing some changes to the HQ section, by adding a captain and a command squad to it instead for the chapter master. And when it comes to Heavy support I need something that can punch thrue armor, like some Lascannons in a Devestator Squad. My first aim is to reach 1500 pts with this army.
Space Marine Chapter Master 140 pts
Boltgun, Powersword (+15).
Space Marine TacticalSquad 106 pts
9 marines, 1 sergeant (Boltpistol, Chainsword),
Flamer, Missile launcher.
Space Marine Tactical Squad 106 pts
9 marines, 1 sergeant (Boltpistol, Chainsword),
Flamer, Missile launcher.
Space Marine Scout quad 115 pts
5 scouts, Sniper rifle, Missile launcher (+10), Camo Cloaks (+15)
Teleport Homer (+15)
Space Marine Scout Squad 105 pts
5 scouts (1 shotgun, 2 Bolters, 1 Boltpistol & Combat blade),
H.Bolter & Hellfire shells (+10), Melta Bombs (+5), Teleport Homer (+15)
Terminator Squad 430 pts
9 Terminators, 1 Sergeant, 1 Cyclone Missile Launcher (+30).
Dreadnought 105 pts
Dreadnought 105 pts
TOTAL: 1212 pts
For now it has all been about the numbers. Painting has been suspended on behalf of me catching a cold two weeks back. And insane coffing and painting does not go well together..!
Saturday, October 18, 2008
Posted by PlasticFish at 6:16 AM
Thursday, October 16, 2008
This is the army that has taken up encampment on my livingroom table. As you can see it's green, the most of it. But there are some black spots and some red...
The six black/silver marines in the front are my Deathwatch marines. The red scouts to the right of them are the remnants of my Blood Angel scouts that are going to join the Raptors in a near future. There are still five Terminators to paint. And the other Terminators still got a lot of detailwork to go. The Terminator in the far right corner is my Cyclone missile launcher.
A spare Termi with some added missilepods from a Land Speeder Typhoon from my bitsbox, makes for a pretty nice Cyclone Missile Launcher. A bit big, but on the cool side!
A quick glance on the Tactical Marines. Some detailwork are still missing and the Sgt:s still need some real skincolour(!).Last, but not least, six Deathwatch Space Marines for those "tough-to-kill" Xenos-situations. Originaly these guys are part of my so called "Ordo Xenos project" but why not add them to this army.
The Force-commander and the Dreads are still only in the undercoat-stage. I haven't really gotten around to them yet. More to come!
Wednesday, October 15, 2008
I had a little time over last week, so I decided to take some time and try and make some minis that represent the players in my Dark Heresy group. From left to right we have: The sanctioned Psycher. Who could easily be mistaken for a guardsman. He has gotten quite fond of his rocketlauncher he picked up during a small adventure out in the wastelands. Next up we have the hammer-swinging Preacher. The teams "face". The man with the guard-uniform and the Heavy Stubber is the teams Guardsman. A brutish feral man with more guns than social skills. And last but not least we have the teams Assassin. A long-range killer who loves to sneak around in the shadows just as much as charging head on with Autogun set to full-auto. These four ones are not the most social team of Acolytes in the sector.
After adding a lot of extra stuff to the scouts I didn't have any more room to add a teleport homer to the squad. So I put one on a seperate base.
It could also work as a pretty nice mission objective marker.
Tuesday, October 14, 2008
About a year back I planned for a Blood Angels army but I never really got it going, so right now I'm looking at a squad of scouts and a tactical squad of Blood Angels that are of no use to me what so ever. On the other hand I'm pleased with the tactical squad so I'm not in the mood of repainting them.
But the scouts on the other hand - well, just say that they are going from red to green in a couple of days. As you can see, I have already started the process on the one to the right.
This squad is the "not so mobile" sniping-squad. Equiped and armed for stealth. The first of the squads that I'm planning.
The whole squad from the front.
And from the back.
and one of the snipers,and another sniper.
I started this one a while back. I wanted to experiment with the goldcoloured armour, washes and stuff. So far the only thing that is missing is the completion of the hair, the face and the bionic eye that I greenstuffed on her right side. But this one mini that I'm not in any rush to complete. This is a "meditation project", one that I turn to when all other projects start to get on my nerves. Right now the backpack and the head need some more work, but I'll get there sooner or later.