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Friday, May 6, 2011

Red hats in the Underhive...

The "Red Hats" are one of the more flamboyant gangs originating from the House of Delaque. Usually they sneak around in the shadows, but not the "Red Hats".
I wanted to do something more colourfull than a gang of black, grey or brown trenchcoats running around the battlefield. So I gave them hats and some more defined clothing, like striped or checkered pants.

Shotguns are also a "theme" I wanted to run with. Right now there are 3 gangers armed with shotguns as their primary weapon (the 2 above and anotherone is still in the WIP section).

Another Ganger, armed with a autogun - I'll might add some type of magazine or ammo drum to his weapon, to make it more obvious that its a autogun he's carrying.

No, it's not an assaultcannon (!), I used the original heavy stubber for another project some time ago. But when I started to reconstruct and repaint this gang I found that the assault cannon (originally from a Land speeder - I think) fits quite nicely. Anyway it's a Heavy Stubber and not an Assault Cannon...

Three more Gangers that I'm working on. I'm going to add some more details to them before I paint them. I also got a Juve, another autogun Ganger and a Heavy with a flamer that needs to be stripped of paint before I can repaint them.
I baught this gang at a convention, about 12 years ago. It was cheap a deal, but they were in an awful state. Thick layers of paint covered some of the details so I've been giving them long baths in a cleaning product for windows which tends to dissolve the paint.

I'll put in some work on this gang when I've got the time, I still need to repaint a couple of gangers for my Van Saar gang since I got a couple of games lined up for sunday.

Wednesday, May 4, 2011

A simple ruined shack

Yesterday I threw together this little shack.

The "wooden planks" are raided from McDonalds - the things you stirr your coffe with...

The roofing, will be painted as rusted metal, are made from cardboard, stripped from its outer layer. I also gave it dash of a mix of glue and water, to starch it a bit.

The second level of this shack can accommodate 2 or 3 minis - since there is no roof.

Well, I'm pleased with the result, but will add some more details before I paint it.

Monday, May 2, 2011

Big trouble in the Underhive...

A bit on the "ChromeLords" adventures and misadventures in the Necromundan Underhive.
Part 1:
It all started with a simple Scavange mission. The gang made their way into the area in search for old, but useful junk to sell at the trading post. Everything went as planned until, from the shadows, hazy and shadow-wrapped assailants emerged. Their strange needle weapons made easy prey of the Van Saar gangers. The "ChromeLords" quickly rethought the battleplan and drove the Deviant Scum from the area, but not before they made it of with half of the useful loot.
The "ChromeLords" was left wondering what in the Emperor they just encountered…
So how could the "ChromeLords" learn more about these strange new adversaries?
Maybe we can lure them out with a caravan - the Gangleader Ceasar thought.

Which was the thing leading up to the second scenario.
The "The CromeLords" made a deal with a local Guilder to watch his caravan and maybe draw out the strange Deviants into the open.
The plan was both a bit of a success and a bit of a failure. Most of the ChromeLords got peppered with poisoned darts before they even could spot the Deviants and Castor, with his autogun, was the only one who could put one of them down.
One of the strange shadow-wrapped creatures got into the caravan area, but was only able to steal and make of with only a few credits worth of merchandise.
Luckily no Guilder was harmed during the attack.

The "ChromeLords" are still wondering who these strange intruders are…
More to come on that subject!


Part 2:
Another Scavanger mission for the "ChromeLords". This time the rumors said it might be Scavvies in the area. Just minutes into the hunt the mysterious and alien intruders emerges from the shadows and attacked the Lords.
 And from the other side of the area they could hear the tell-tale noises of the Scavvies closing in on the fight.
After a three-sided battle with the alien intruders caught in the middle the Scavvies decimated them with a well placed shot from a scatter-cannon leaving only the "ChromeLords" standing against them.
 The Lords sent forward the Juves and covered them with fire from the Heavy Stubber, taking down a Scaly and a Scavvie.



In the end the Scavvies retreated with part of the loot, leaving the "ChromeLords" as the winning gang, once again!

Part 3:
The "ChromeLords" went home with most of the loot from the scavanger hunt at the old gunk-tank. Meenwhile the Eldar Scouts plotted another attack on the Scavvie warband. An attack the went horribly wrong and almost landed the teamleader in the pot at the Scavvies encampment. But the surviving Eldar went on a daring rescuemission and against all odds managed to free their captured comrade. So the scouts slipped away into the shadows and disappeared - for this time, they might be back...

Just seconds before the Van Saar "gunline" is hit with the blast from a scattercannon...

Since there won't be any Necromunda this week I can concentrate on painting my gangs. Besides from my Van Saars I'm also working on a very colourful bunch of Delaques (pictures will be posted when later this week).

Saturday, April 30, 2011

Back in the Underhive again...

My collection of Necromunda minis have been collecting dust for many years - but not anymore! The passageway thru "The Wall" is once again open. After talking about how much we all loved the game we started to dig around for our old gangs. Back in the day when we played the game, the painting of my gangs wasn't the primary interrest. So the first thing I did a couple of weeks ago was to strip the paint of most of them and start a bit of a re-painting project. After a week of work I had as many minis ready as I needed to build me a new Van Saar gang.
As I started to finish painting the gangmembers I started to get more and more inspired about the game once again. We've played three games so far and everyone is really excitet about the game.

My gang leader, Ceasar. Leader of the "Chrome Lords". A classic conversion made from a Vindicare Assassin body.
The "core" of the gang. Three gangers with Autoguns and a Lasgun. Named Castor, Polux and the third one is still nameless...
Two Heavies, Chef is the one with the meltagun and the chainsword and Gunman is the one with the heavy stubber. Gunman still needs a bit of a repainting done to him.
A trio of Juves. The one in the blue jumpsuit is named Smiley Jr. Junior because he is the kidbrother of the original Smiley who got killed in the second scenario we played.
The Juves have proven to be an invaluable part of the gang, sneaking around and running forward to try (!) and grab the loot before anyone else could get their hands on it. The second Juve, the one with the autopistol and the stubgun is called Three-Toes, since he suffered the effects of the "old battle wound" on the serious injury chart.

More on the gangs affairs and misadventures in the following post.

Friday, April 29, 2011

Time to start posting again...

Well, it was some time ago since my last posting. I've been super-busy with my new job and I've been trying to find some spare time to get some painting done.
I found these pics laying around, it's part of an Imperial Guard army-idea I had a while back.


Grenadier Veterans armed for close quarter firefights.

The idea was sparked by the release of the new ForgeWorld Cadians in enviromental suits. I wanted a sleeker design so I opted for not using any airtanks or stuff lika that. Although all the Veterans carry backpacks, close combat weapons ans shotguns.

I also started on a Company command squad in the same style, as you can see below.
Company Commander with bolter, I'm not sure if it's a bit too big for him...

An artillery officer coordinates with the cruisers in orbit above the battlefield.

 Two Veteran troopers.
I'm not sure what to make of all this yet. I'm not that eager to add them to my usual triator Imperial Guard army - the Strom Renegades. But on the other hand: can I really start a whole new Imperial Guard army?
I was thinking about painting them in colours that suits them for urban and city/Hive warfare. I just don't have the inspiration right now.
There are far more interresting thinks to put my spare time into - like Necromunda, more about that in tomorrows posting.

Wednesday, February 16, 2011

Tech-Ghouls

About a year and a month ago I posted some pics of some "Ghoul-servitors". Now I've been adding some more love to them.


I have no idea what these are for... It's just fun to add bits and grey-stuff to them and paint-away!

Tuesday, February 15, 2011

Space Marine Whirlwind-build

I had a Rhino that I had painted for my DeathGuards a couple of years ago, but since I haven't played with that army in a while I thought I could salvage that chassi for something else. So I stripped of all the Nurgle-stuff and added some plasticard reinforcements. I also started on a MLRS-styled rocketlauncher. It will only be attached to the roof so it can easily be removed and the chassi used as a regular Rhino or Razorback.


More pics later on when more painting has been done!

Monday, February 14, 2011

Homegrown Storm Troopers


I started on this squad of Storm Troopers right after I finished the "Killteam"-squads. I wanted to see what it took to make regular Cadians into something that looked more like Storm Troopers. This is the result of that experiment.


Some added armor made from plasticard. Rebreathers from the Cadian HQ box and the googled heads from some Cadian heavy weapons teams. The backpacks are cut-down vox-caster backpacks.

Friday, February 11, 2011

"That's not an axe, This is an Axe!"

Started on a new squad for my Raptors space marines last weekend. A sqaud of Assault Marines on foot - well not exactly since they are going to get their own Rhino.
I've managed to do half of the squad right now.



I beefed-up a Power-Axe  for the Sgt (if you are bringing an axe to the fight - make sure you bring the biggest one around!) and gave him a Stormshield.
If I put other projects aside I might have this squad finished by sunday night.

Friday, February 4, 2011

Working on the "Reaper"

Work on the "Reaper" Daemonprince is comming along nice, but a bit slow - there are a lot of other painting-projects that are a lot more fun right now.
But this is the progress as of right now:



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